Thursday, December 13, 2007

My Favorite iPhone Games Roundup

In my last post, I described "jailbreaking" the iPhone in order to install native applications. Well, it wouldn't be much fun if some of those programs were not games. Face it, one of the biggest negatives to the iPhone is what can you do with it when in "Airplane Mode" if you don't want to listen to music or watch video? Once in airplane mode, all the advantages of Safari-based Internet applications are left on the ground. The solution? Native games.


So here are my favorites:



  1. iSolitaire by Chris Miles satisfies anyone's desire to have a substitute for the Windows Spider Solitaire game. While lacking in features such as statistics and undo, it is surprisingly well-designed and Chris has been very active in updating it. Needless to say, at its present state, it can make a very long trip fly by.






  2. FiveDice from Conceited Software is Yahtzee! ported to the iPhone. In doing so, the developers have taken advantage of the iPhone's features to make game-playing really enjoyable. If you get tired of playing Solitaire, FiveDice should get you the remaining distance on that long flight.






  3. Block Puzzle by soneso is that rare combination of simplicity and challenge. The objective is to move a large red block to the bottom of the puzzle by moving different-sized around in the limited space. The puzzle provides three difficulty levels and the third level can keep you busy on a very long flight.






  4. Tetromino (Mobile Tetromino) by Ste is a nice port of the Tetris game. It is generally well done, but I would like to see the buttons a little larger and the ability to change the background. Other than that, if you like Tetris, you will be happy with Tetromino.






  5. Lights Off by Ste is sort of a combination of a chess game merged with a block game. The game board is a 5X5 set of squares. Some of the squares are lit and some are dark. When you touch a lit square, the square turns dark, but all adjacent squares light up. The objective is to manipulate the board to turn off all lit squares on the board so that it is completely dark. Once this is achieved, the game proceeds to the next level. I have been able to make it to level 8 and could probably take a rather long flight before I advance. It eats up time and its fun.